NinZa!
You are a NinZa, a warrior who can only attack along Z-shaped paths.
Enemies never stop coming, and every move is a gamble.
Plan your Z-attacks to wipe out groups, chain combo kills, and push your luck.
Sometimes taking a hit is worth it — big clears mean more points and extra lives.
Simple rules, tough choices. How long can you survive?
How to Play
- Tap a highlighted tile to perform a Z-attack, striking every foe along the path
- End your path next to an enemy and you lose one life
- Regain one life every 20 kills
- Combo kills grant bonus points
- Enemies hit on the diagonal segment of the Z are worth double points
- Sometimes taking damage is the right move — if it lets you clear the board
The rules are easy to learn, but mastering the balance between risk, combos, and survival is the real challenge.
Credits
| Updated | 15 days ago |
| Published | 28 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | ProYd |
| Genre | Fighting, Puzzle |
| Made with | Godot, Inkscape, Audacity |
| Tags | 2D, High Score, Ninja, Turn-based, Turn-Based Combat |
| Code license | MIT License |
| Asset license | Creative Commons Zero v1.0 Universal |
| Average session | A few minutes |
| Inputs | Mouse, Touchscreen |
| Accessibility | Textless |



Comments
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Cool concept! Nice gameplay idea to put rocks so the player can switch position... My best score is 3500
Yes, you got the point about the rocks. Im thinking about changing that because it is somehow hard to manage for the player.
EDIT: I played on my mobile where you don't have the clue "hovering" a tile. The blue mark on PC make things easier.
The issue for me was that it is hard to guess where you'll end up. Maybe too hard to implement for a game jam but a visual representation of your Z and where you'll really end up would make the management easier (but maybe too easy some time)
The path preview was intended to work on mobile too, but I didn’t test it 😅 On mobile, the path is displayed only if you hold touch then move finger (the preview is triggered by motion event). I’ll fix that, I think it’s cool to have mobile friendly games.
Hey, nice game ! It's hard to find a strategy that works every the time. I really struggled to get a good score :p
Wow, I did not think that it was possible to survive for long enough to reach such score. Well played ;)